Name: Sih-LenTM
Subtitle: enchanting princess
Line: KR|Enmity
Item type: action figure - Nº 20 in the line.
Character details
Name: Sih-Len
Classification: primivod mammal
Sex: female
Relationships: Gax-Uhr's love interest
Home: Tahron
Era: 20 years before Foundation
Affiliation: Theriom
Rank: observer and royal musician (formerly Princess Sih-Len, next in line to rule the small Kingdom of O-Kin).
Background
First appearance: KR|Enmity #1 - Flares of enmity
Brief bio: as a child, Sih-Len, daughter of Lord TafmohrTM, witnessed the last Reptonoid invasion of her home, the feudal territory of O-Kin. Wishing to prevent a new fall of his domain alongside further exploitation and destruction at the hands of Bi-Harr, the monarch ordered Sih-Len to play a magical flute that was a family heirloom. The young princess, gifted with the power of controlling natural forces by playing beautiful melodies, caused a giant landslide that annihilated the reptilian enemies and forced their vile leader to retreat. Although her power was meant to be used for protecting O-Kin's terrorised people, it also seemingly killed a brave Golden Eagle soldier. Years later, after Duke Wordron's seizure of power, Sih-Len left the ruined rocks of her home to ask the Therioms for help. When Wordron learnt of Sih-Len's powers from the revived buried soldier, he kidnapped her and commanded Modi-Rha to force her into opening the multiversal portals, but King Li-Khon and his heroic allies stopped the evil plot and defeated the Dark Legion once for all. Though free to return to her home, Sih-Len decided to join the Therioms for good and married the king's youngest son Gax-Uhr.
Articulation
Standard, excluding hinged abdomen. The figure also has a ball jointed tail.
Description
Head: predominantly feline (even if she's a primivod, a fictional anthropomorphic marsupial), characterised by dainty features, short magenta fur and green eyes. An upper tooth faintly jutting out from the right corner of her lips adds an element of cuteness to her face. She wears a divided hennin-like headdress accompanied by a veil; the golden veil is pulled forward over the silver hennin and falls onto Sih-Len's shoulders, making her, in my view, resemble Maid Marian from the Disney animated version of Robin Hood
Body: the exposed portions of her body (i.e., parts of the upper arms and forearms, hands, lower legs, claw feet and a cat-like tail) show a short magenta fur
Wearables: a silver jumpsuit composed of a sleeveless off-the-shoulder bodice (with a wide patterned golden neckline) and pantaloons (gathered by two gold bands below the knees), two silver detached sleeves (each held in place by two gold bands around the upper arm and the forearm), two silver chain mail fingerless gauntlets (which only have a loop for the middle finger), two silver ankle bracelets, and a shiny silver sash accompanied by a belt made of several round gemstones laced together that also holds two long strips of golden fabric on the front and back. Around her neck, she wears a separate piece that includes a shiny silver scarf and a gold choker with a long pendant hanging down on the front.
Action feature
In the final comic issue of the Enmity series, Sih-Len is shown to jump from an elevated position above the multiversal walls site, using her veil as a wind sail, while the hennin underneath is revealed to be a combat helmet. So, the figure comes with an alternative head that features a silver helmet with gold details, close to the sides of which two golden straps (i.e., risers, seemingly joining her dress to four shroud lines) are pulled in order to release and expand the veil, making it act as a canopy. The "parachute" piece, which is made of a pliable plastic, can be detached from two sockets on the sides of the helmet and replaced with two short "fins" that are supposed to be remainders of the risers. The helmet has a large curved projection that protects the nape of the neck, two pointed prongs (slightly resembling a pair of cat ears) on the top and two flaps hinged at the side edges; once the flaps are shut, the headgear covers the entire face (although there are slits for the eyes and the mouth), and looks like a mix of a Corinthian helmet and the helmet of Kinnikuman's Robin Mask.
Weapons and accessories
Apart from her alternative helmeted head and parachute pieces, Sih-Len comes with a gold transverse flute, which, in the comics, she skilfully plays and magically uses to cause masses of earth or rock to collapse.
Additionally, there is a techie staff weapon that fictionally derives from the flute. This enhanced version of her musical instrument consists of tubular gold sections that seemingly slid apart to reveal a silver grip in the centre as well as translucent purple laser-like segments near the ends, and is equipped with a five-clawed (each claw bearing a sharp steel blade) spinning component at either extremity.
Lastly, the figure includes a three-wheeled carriage, which serves as the fifth and final instalment of the Build-a-Figure plan that gives us a complete Baryanoid-Cart! Everything related to this topic has already been covered extensively in Ir-Ash's review, so I'm going to focus on the description of the carriage. This open vehicle is made of wood (with lots of nice worn out details) and trimmed with bronze, and is composed of a two-wheeled part at the back, which strongly recalls a chariot used in ancient racing and warfare, and a narrow one-wheeled part at the front. The bronze decorative additions include a large king cobra head on a spiderweb-looking background at the front of the waist-high guard (which extends with snake-like edgings along the sides), a studded tyre fitted around the rim of each wheel (as well as the wheel's spokes), and large spikes sticking out of the hubs of the rear wheels. The four baryanoids that draw the cart can be clipped side by side to the forepart (which also allows for a great slithering action when rolled) and hitched via their pliable reins to the chariot: the two front reins connect to the two rear bits, while the two rear reins are secured to the handlebar of the chariot. A removable bronze gun can be mounted in a spot along the front edge of the chariot and can turn; this is right from the comic design, but, awkwardly, it has a handle that is a new addition and can be gripped. Maybe Lor-Drek can grab it and run into battle if the cart has been rendered immobile. A rear platform with foot pegs can even be pulled out to pose a figure in such a way that it looks like getting on or off the vehicle. A wooden beam, with the end in the form of a carved lizard head covered with a laminar, spiked/horned bronze "helmet", can project from the front part and bend forward by means of a spring loaded mechanism, in order to breach the enemy's fortifications.
Final thoughts
Character value: ♦♦♦ I think the future mother of Mor-Rak makes for a great addition to the line and also makes KR|Enmity the series with the highest percentage of female figure prototypes produced so far
Articulation: ♥♥♥ I'm pleased that the standard female articulation is not hindered by her peculiar outfit at all
Sculpt and paint: ♣♣♣♣ The highlight of the figure for me is the combat head sculpt, simply wonderful. She also has a bit of a dry brush on her coat, to bring out the fur details, and some glossy accents to the two-tone metal pieces in the costume. She reuses Par-Sya's basic body, but has new furry limbs with clothing parts that show some great design choices
Accessories: ♠♠♠♠ The flute is fantastic in both forms and she really looks cool wielding the enhanced version
Playability: ♪♪♪ Sih-Len is one of those toys that either speaks to you or she doesn’t. Like her or hate her
Overall: ☺☺☺ This sweet pinkish/purplish primivod is pretty much the embodiment of how outlandish things in the KR world can get. The figure turned out nicely in my opinion and, most of all, came with an essential accessory for my Spektrosaur army.
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