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Friday 26 January 2018

KR|Enmity Review #2: Wordron

Toy prototype details
Name: Wordron
Subtitle: fiendish duke
Line: KR|Enmity
Item type: action figure (dual figure) - Nº 2 in the line.

Character details
Name: Duke Wordron, aka Skull-Face
Family name: CleorsuTM
Classification: seemingly human
Sex: male
Home: Tahron
Era: 20 years before Foundation
Affiliation: Dark Legion
Rank: duke and, temporarily, overlord of the small Kingdom of O-Kin; grand marshal of the Dark Legion; archaeologist.

Background
First appearance: KR|Enmity #1 - Flares of enmity
Brief bio: an aristocrat from O-Kin's high society, Duke Wordron spent most of his early life learning the secrets of archaeology and became obsessed with locating the mythical helmet that had been worn by King Khon-Uhr five century earlier. After successfully retrieving the legendary relic thanks to Bi-Harr's technological support, Wordron became convinced that his native realm would be better off with him as its ruler and used the magic of the helmet to overthrow O-Kin's true leader. Eventually gaining the moniker "Skull-Face", he formed an army of outcasts and modified machines, the Dark Legion, and leaped into battle against the Therioms, challenging King Li-KhonTM for his crown. The king’s royal sons heroically joined together and, fighting blade to blade with Wordron himself, defeated the tyrant. Although he failed in his mission, the duke's deadly mastery of the helmet's power left its mark and allowed him to persist in bringing terror to all who got in the way of his quest for supremacy.

Articulation
Both figures have the standard articulation.

In the comics, Wordron wears a magic helmet that in certain situations gives him incredible abilities and changes his look. Despite the two figures represent the same character, they render the two alternative forms and appear very different. Although it's not clear whether these figures will be released individually or in a 2-pack, I'm going to describe them separately.

Normal form: Duke Wordron
Description
Head: dark brown skin, partially shaved scalp with three mohawks (the two on the sides are shorter and whitish with greyish roots, while the taller one in the middle is greyish with black roots and develops into a long windblown-looking ponytail), long and thin greyish/whitish facial hair, i.e., sideburns (connected to his nape by two strips of hair), moustache (split in the middle) and pointed beard; his right eye is green with a bushy black eyebrow, while the left one is marked with an obvious scar and covered with a roundish black patch that almost looks like a monocle. Displaying his brow corrugated in a frown gives his face an overall bad-tempered expression
Body: arms and legs covered with a tight pale-brown undergarment; the trousers bear two black leather straps with silver rivets around the thighs. The straps hold two daggers, each with a wooden hilt and a pointed, edged silver blade. Although these weapons are separate, kinda pivoting pieces, they are permanently attached to the upper thighs, a solution that overcomes the limited room to manoeuvre in that area if they were removable (but I wish they were...)
Wearables: a middle-brown vest with short puffy sleeves, grey cuffs, a ruffled grey collar and silver buttons down the front, two middle-brown leather gloves equipped with studded bronze bracers (the right one is a narrow bracelet, while the left one is a larger and more elaborate wrist guard), two knee-high middle-brown leather boots (whose turndown lapels exhibit embroidered grey meanders), a bronze belt and short grey trunk hose. The belt is decorated with a large Dark Legion emblem (i.e., a diamond-shaped black gemstone, which, when looking deeply into it, shows a subtle discolouration resembling a demonic face) on the front and a sort of clip on the back that I'm not sure what's for. Over his vest, he wears a separate middle-brown leather shoulder/chest armour with silver details, which consists of a chest piece, a pair of large curved shoulder guards (similar to armholes) and includes a dark-green cape. The cape's bottom is embellished with the same grey meander motif seen on the boot tops, while the two sides of its upper portion are fixed to the front of the armour using two pale-brown strings that converge toward a large silver brooch bearing a complex heraldic design (a dragon head in front of two crossed swords on a web-like background).

Action feature
In the comics, Duke Wordron is depicted as a bladed weapon (namely knife and sword) expert. So, in addition to the two non-removable daggers, a double-bladed silver piece can snap into his left wrist guard, to mimic the two short blades that spring out from his signature wrist-mounted pushbutton dual knife.

Weapons and accessories
Apart from the double-bladed knife, the figure includes a spade, which Wordron uses as an excavation tool during his archaeological activity. The tool comprises a silver blade, a silver rest for the foot (to drive the spade into the ground) and a long wooden handle.

Enhanced form: Skull-Face
Description
Head: similarly to other characters in the KR universe, Wordron wears one of the silver magic helmets, which in certain circumstances produces an ivory-coloured bony half mask (or visor) and gives him incredible physical and mental powers, changing his appearance significantly. The figure comes with an helmeted head, characterised by the skull-like visor activated, a devilish right eye and dark brown skin plus greyish/whitish facial hair around the mouth. Some of his facial features are slightly different in comparison to the normal form: his mouth displays an evil teeth-grinding, silvery smile and his beard is triple-pointed. In addition to the standard side crests, the helmet is also adorned with a fan-like arrangement of long ivory-coloured bony spines
Body: dark brown skin on the exposed parts of his torso, arms and legs, claw hands and feet; his biceps, forearms and thighs are adorned with several ivory-coloured bony spines
Wearables: a middle-brown metal&leather armour with silver details, two middle-brown leather gloves equipped with segmented (i.e., made of overlapping bronze plates) wrist guards that are spiked on the underside, two middle-brown leather boots (with bronze knee guards and steel-looking claws protruding from the toes), a studded bronze tasset belt (the tassets seem to be partially made of leather though) and a rather long silver chain mail loincloth. The armour is composed of a bronze chest plate (bearing the Dark Legion emblem at the centre), leather shoulder pads (topped with large silver spikes) and straps (ornamented with silver studs and eyelets).

Wordron's stylised helmet with side crests.

Skull-Face's stylised armour; the circle at the centre of the chest piece represents the Dark Legion symbol.

Action feature
The main draw for this form of Wordron is a pair of four-bladed silver claws, to simulate the retractile steel claws that he uses to climb walls and slay enemies in the comics. They fit over the wrist guards thanks to a friction clip and look menacing enough, but I thought they might be a bit more detailed, or even accented with some metallic paint.

Weapons and accessories
Aside from the snap-on steel claws, Skull-Face comes with two sabres, which are enhanced variants of the daggers strapped to the normal form's legs. Each weapon has a bronze hilt, two horn-shaped ivory-coloured ornaments sticking out of the hand guard and a slightly curved, single-edged silver blade that has extra bronze burrs on the tip.
Skull-Face also includes an enhanced version of his spade. This very cool halberd-like weapon comes in the form of a combined spear, battle-axe and kama, with a wooden haft and silver grip, blades and tip. Additionally, the figure has a number of loops to store the two swords (on the sides of the tasset belt), as well as the halberd (on the back of the loincloth) and I love it when a figure can carry all of its accessories.
Moreover, there is an alternative head that displays a pissed-off expression and wears the inactive helmet, i.e., with neither the skull visor activated nor bony decorations. This head works as the necessary bridge between the unhelmeted and the helmeted-with-visor heads.

Final thoughts
Character value: ♦♦♦♦♦ I am thrilled to finally be getting a new villain
Articulation: ♥♥♥♥ Both figures are well executed from an engineering point of view
Sculpt and paint: ♣♣♣♣ I love all the head sculpts and the extra sculpted details on the new pieces
Accessories: ♠♠♠♠ He comes with more accessories than I expected, but I would’ve liked removable daggers and wrist-mounted knife in the normal form
Playability: ♪♪♪♪♪ He's new, but so appropriately KR, and that makes him a lot of fun
Overall: ☺☺☺☺ I really dig Wordron, he's a great dual-figure.

Special thanks to Alec Karfonta for allowing us to use the name Wordron.

Tuesday 16 January 2018

KR|Enmity Review #1: Tir-Hing (Enmity Edition)

Toy prototype details
Name: Tir-HingTM (Enmity Edition)
Subtitle: stalwart major
Line: KR|Enmity
Item type: action figure - Nº 1 in the line.

Character details
Name: Tir-Hing
Family name: AmhalgaardTM
Classification: primivod mammal
Sex: male
Home: Tahron
Era: 20 years before Foundation
Affiliation: Theriom
Rank: major; sharpshooter.

Background
First appearance: KR|Enmity #1 - Flares of enmity
Brief bio: King Li-KhonTM's second born son, Tir-Hing came of age during a time when conflict returned to Tahron after a long-lasting truce between the mammalian and the reptilian peoples. Following Duke WordronTM's insurrection in O-Kin, he was appointed major and courageously led the Theriom royal infantry in battle against their enemies.

Articulation

Description
Head: predominantly leonine (even if he's a primivod, a fictional anthropomorphic marsupial), characterised by a reddish coat and blue eyes; he wears a dark-blue helmet bearing a purple gem at the base of a frontal crest and two curved purple rear crests that project forward and end in structures similar to blades or wings
Body: thick reddish fur on the torso and the arms, claw hands. The left leg is covered with a tight blue trouser, while the right leg is protected by a techy purple thigh/knee armour with dark-blue details
Wearables: a purple armour with dark-blue details, two studded purple bracelets (the right one is narrow, while the left one is the large wrist guard with four small metal claws projecting forward seen on Tah-Ron), two purple leather boots with laced golden greaves, a studded purple belt with a leaf-shaped, gold-studded dark-blue leather-fringe buckle, and a blue skirt (with golden hem) equipped with a pair of dark-blue tassets.

Tir-Hing's stylised armour.

Action feature
In the comics, Tir-Hing is portrayed as both a skilled soldier and a keen political assistant. So, PoliganToys gives us the possibility to display the figure in two different configurations: a military look and an institutional look. The former has been described above, while the latter is simply obtained by adding a shoulder guard with an attached short blue cape and, possibly, replacing the head with the diadem-less one from Tir-Hing's regular counterpart (I should call him Foundation Tir-Hing). The shoulder guard is composed of a studded purple&dark-blue pauldron that matches the leg armour (on the left shoulder) and a black-striped white furry covering joined to a golden ring (on the right shoulder); a slanting light-brown string on the front connects the golden ring to a fastener that is seemingly located under the pauldron.

Weapons and accessories
Apart from the shoulder guard plus cape, Tir-Hing comes with a bladed rifle. Yes, that is correct - a bladed rifle. This dark-blue weapon is just amazing in its far-out badass design. It can be held horizontally for machine gun action, and then by the handle attached to the gun's butt for use in hand-to-hand fighting. There are two interchangeable plug-in barrels, each with its own silver melee weapon attached, that can be fixed to the body of the rifle: one with a spear-like muzzle and a sword-bayonet stabbing blade, and one with a 4-jaw claw-like muzzle and a billhook/fauchard blade. In case this wasn't enough, the top part of the gun's body also bears a toothed curved blade that acts as a swordbreaker.
Additionally, Tir-Hing's helmet is equipped with a clip-on golden visor that has two eye-holes.

Comic
Together with the action figure we get the first comic issue Flares of enmity. Duke Wordron, a noble and evil inhabitant of the sovereign territory of O-Kin, unearths and steals the helmet that used to belong to King Khon-Uhr. He uses the power of the helmet to overthrow the ruler of O-Kin, to enslave its honest subjects and to challenge the Kingdom of Tahron. In need of warriors for an army, he invites all outcasts of the realm to compete in a series of games, to see who is worthy of joining him. The daughter of the legitimate ruler escapes and reaches Theriom City, where she tells King Li-Khon about the situation in O-Kin. A troop of Theriom soldiers heads off to the realm to free its people, but a horde of robotic fighters attacks them as they are standing on a long wooden bridge. While Gax-Uhr, Xonedar and Koptros manage to jump off before the bridge falls, the androids stun Tir-Hing and Ir-Ash and take them as their prisoners into the duke's impressive fortress. After recovering, they learn that Wordron wants them to fight for their lives against a group of semi-monstrous gladiators in an arena. They both manage to beat their respective opponents, but when they are the only two left alive, Wordron forces them to face each other in combat with the promise that the victor will be set free. The heroes decide to accept and fight, but the exhausted Ir-Ash doesn't stand a chance against Tir-Hing, who wins but refuses to kill his brother. Meanwhile, the rest of the heroes, who set out to free their fellows, infiltrate the arena. The evil duke gives Tir-Hing the last chance to survive by fighting against two mysterious gladiators, but it turns out they are Xonedar and Koptros in their battle suits. The heroic soldiers rescue the brothers and, in the struggle with the duke's henchmen, they shoot laser blasts with their weapons until one of them bounces off in the direction of the balcony on which Wordron stands. Falling down and only apparently being crushed, Wordron unleashes the power of the helmet and challenges the Therioms. Tir-Hing attacks the duke and surprisingly gains the upper hand. Wordron's minions become enraged at the sight of their master loosing and the heroes use the situation of disarray as an opportunity to escape. Reunited with their companions at Theriom City, the heroes fear Tahron will be reduced to rubble by Wordron like by the Reptonoids in the past and prepare to defend their kingdom again.
Overall, this is an interesting comic because it shows a new villain in the KR universe, who also rules a kind of realm, even if not legitimately. The story is alright, with some brutal scenes, and the surprising twist at the end is a great idea. But it should have dwelt longer on the nature of this other kingdom within Tahron, e.g., its inhabitants, its own laws and so on.

Final thoughts
Character value: ♦♦♦♦♦ He may well be the hero of this series
Articulation: ♥♥♥ I miss the spring-loaded waist torsion seen in the Foundation version
Sculpt and paint: ♣♣♣ He wears a bit too much purple for being a soldier
Accessories: ♠♠♠ An unhelmeted head would have been nice, since the Foundation head looks older
Playability: ♪♪♪ Tir-Hing is a fun figure to fiddle around with, as you'll get a decent range of cool poses
Overall: ☺☺☺ I’m glad I got Tir-Hing so soon in the Enmity line!

Tuesday 2 January 2018

Happy 2018!!!

Check out these news about the Key Raiders universe!

2017 Prototypes
This check-list includes all prototypes produced under the Key Raiders line in 2017. Items are categorised by their type (and, in most cases, affiliation) and listed in order of review.

Key Raiders: Enmity
The upcoming reviews will be about new prototypes that belong to a brand new Key Raiders wave. Like Origin, this is a prequel series, which will be titled Key Raiders: Enmity (stylised as KR|Enmity) and concern a universe characterised by a military vibe, recounting events happening 20 years before the adventures of the regular series (now renamed KR|Foundation):

Timeline (intervals in years)


500
20

Origin
Enmity
Foundation

Review structure
Due to my increasing daytime-job workload, there will be some changes to the review structure:
- A review won't have an introduction anymore
- The brief bio will be actually... brief
- The concluding section will be renamed Final thoughts and will be in the form of a 1-5 scale rating list, taking into account character value (how important it is for the line), articulation (how poor or ample it is), sculpt and paint (how good they look), accessories (their amount and quality), playability (the fun factor) and an overall judgement.