Toy prototype details
Name: AktrodonTM & SelahgornTM
Subtitle: double menace in piracy
Line: KR|Echoes of Future
Item type: multi-pack (2-pack) - Nº 5 in the line.
Characters details
Names: Aktrodon and Selahgorn
Classification: archosauromorph reptiles
Sex: males
Home: Tahron
Era: Foundation
Affiliation: Rexodon
Rank: flotilla admiral and commodore, respectively.
Background
First appearance: KR|Echoes of Future #3 - The unforeseen fall of destiny
Character summary: an alternate reality version of Bi-Harr, who had been separated into two independent, yet incomplete entities by the sorcerer-scientist Ophidok. They served as the Reptonoid and Rexodon original command until they were overthrown by the time-displaced warlord Krenodos. Reassigned as leaders of a proxy force of pirates, they were ordered to steal a powerful weapon for their new master. Though skilled enough to assault the transport ship carrying the weapon, they were ultimately defeated by the Spektrosaurs, assisted by Masq-Lor, during an ensuing boarding action.
Articulation
Standard (new scheme), with the addition of a ball jointed neck extension for both figures, hinged knees capable of bending forward and backward for Aktrodon, and a ball jointed tail for Selahgorn.
Concept
Articulation
Standard (new scheme), with the addition of a ball jointed neck extension for both figures, hinged knees capable of bending forward and backward for Aktrodon, and a ball jointed tail for Selahgorn.
Concept
The designs of these characters suggest that they are both variants of Bi-Harr, who, in an alternate timeline, was split into two separate individuals and was never killed in the battle against Masq-Lor and the false Loghar. It’s fascinating to see how each has adapted to a bipedal stance despite lacking legs. Below is a detailed look at both figures.
Aktrodon
Description
Head: similar to a Pachycephalosaurus, characterised by wrinkled dark-blueish skin, a large bony dome atop the skull, and a pair of large amber eyes with vertical black pupils. The muzzle ends in a closed, pointed reddish beak, and a slightly long, thick neck is achieved through the use of an extension piece. The rear side of the dome is edged with yellowish bony bulges, which extend toward each eye, forming a sort of bumpy eyebrow, while several short yellowish bony spikes project upward from the snout, the most central one being covered in skin. Despite this head is a completely new sculpt, it remains nearly identical to previous versions and is instantly recognisable
Body: his upper body, covered in wrinkled dark-blueish skin, retains its original arms, while his lower half is replaced by a striking pair of high-tech prosthetic legs. Several yellowish bony protrusions jut from his arms, while his hands end in sharp, claw-like fingers. Below the chest, his body transitions into a copper-toned bionic structure displaying a huge amount of cyber details: the abdomen houses an octagonal, bright magenta core (possibly a power reactor), while the pelvis appears to be built from a series of side-by-side, vertically aligned cogs. The metallic legs gradually shift from copper to bronze as they descend, ending in large, clawed feet with three toes pointing forward and one backward
Wearables: a bronze chest harness adorned with embossed round motifs and accented with silver details, two brownish leather fingerless gloves streaked with yellowish highlights, a bronze belt (somehow reminiscent of a chastity belt...) decorated with round studs and bordered by a visible lining of silver chain mail, and a brown fabric wrap skirt, cut in a high-low design with a pointed hem that falls longer in the back. The armour is interlaced with circuitry components, seemingly part of the mechanism that powers or controls his bionic enhancements; these intricate circuits extend beyond the armour, tracing across his exposed body parts like veins of light. Over his shoulders, he wears a cape that matches the skirt in colour and texture, and has the upper half heavily layered with tawny fur, lending some regality to the garment. The cape fastens loosely at the neck with an orange copper collar embossed with round motifs, its centre adorned by a skull-shaped goldish ornament featuring an elongated lower jaw.
![]() |
| Aktrodon's stylised armour. |
Action feature
In the comics, Aktrodon's bionic legs allow him to run at high speeds, leap with great agility and deliver devastating kicks. He can also unleash powerful headbutts by rapidly extending his neck. To reflect this ability, the figure includes a fairly long neck extension piece that can be used either in place of or in addition to the standard one. This makes me very happy, because this half of Bi-Harr can finally put his bony dome to good use!
Weapons and accessories
Apart from the extra neck extension, Aktrodon comes equipped with two bronze mechanical clawed appendages reminiscent of scorpion pincers. Each appendage is segmented into two bulbous sections that evoke the body and head of a robotic creature, complete with a swivelling, extendable neck and hinged jaws lined with teeth. These claws are normally stored on Aktrodon’s belt, which features two side pegs where the pincers can attach, but when needed, they can serve as vicious arm extensions—simply remove his hands and insert the claw pegs into the wrist sockets. Opening the jaws reveals a small built-in cannon inside each pincer, which is a nice touch. The figure also includes two extra pairs of small robotic legs modelled after Aktrodon’s own bionic limbs. These can attach to the sides of the pincers, transforming them into independent, articulated mini-figures with hinged ankles and swivel hips (they remind me of the Mousers from TMNT). Additionally, the lower jaw from either pincer can detach and serve as a mouth guard for Aktrodon, fitting securely onto two bumps on the sides of his head (the other can be used with Selahgorn in a similar way). Although they don’t appear in the comics, these last two features are a fun and playful bonus.
Additionally, the package includes an alternative head. The only difference from the standard version is that this head features a wide-open mouth, revealing small, sharp yellowish teeth along the edges of the jaws.
Selahgorn
Description
Head: vaguely similar to an Apatosaurus (or a similar sauropod), characterised by scaly reddish skin, a large brown cranial crest, and two short ossicones covered in skin. It also features a pair of large light-blue eyes with vertical red pupils and an almost completely closed mouth, which reveals just a hint of the sharp white teeth lining the jaws. A fairly long, thick neck (longer than his counterpart's standard one) is created with an extension piece. Like with Aktrodon, although this head is a completely new sculpt, it remains nearly identical to previous versions and is instantly recognisable
Body: a bizarre fusion of flesh, prosthetics and the remains of another creature, with one of his original arms serving as a leg (I wonder how that functional adaptation could be feasible). On the right side, the arm, leg and torso are covered in scaly reddish skin; both the arm and the leg (which end in a clawed hand and foot, respectively) are lined with large brown ridges running down their sides. The left side features a brown half-plastron partly covering the shoulder, chest and abdomen, which is attached crudely to the original body via short leather straps stitched into the torso. This plastron is adorned with trapezoidal markings that have yellow outer edges and orange interiors, and is complemented by an arm and a leg covered in scaly moss-green skin. These transplanted limbs are augmented with brass prosthetics: a high-tech mechanical extremity encased in an oversized wrist guard, and a below-knee peg leg shaped like a cylinder covered in silver spikes. At the rear, he bears a large, flat carapace evocative of a sea turtle or horseshoe crab, similar to a Psephoderma. This shell is divided into two parts, both marked by three longitudinal crests formed by protruding expansions of the ribs and vertebrae: a broad dorsal shield covering the back, and a smaller shield extending over the base of a long, thick armoured tail that ends in three radially arranged fins and a tuft of spines. Both shields are made up of partially fused brown bony plates (or scutes), roughly pentagonal, hexagonal or circular in shape (featuring decorative patterns that echo those on the plastron) and are edged with triangular bony protrusions that give the carapace a jagged appearance
Wearables: an asymmetric brass chest harness with embossed diamond motifs and accented with silver details, a brass armband encircling the right biceps (where the ridge dips into a shallow trough), a brass bracelet on the right wrist, a brass boot on the right leg, a brass belt adorned with diamond studs, and a scale armour loincloth crafted from overlapping orange copper plates laced together. The bracelet, armband and boot are all intricately engraved with arabesque patterns, while the belt features two tassets and a skull-shaped goldish buckle with an elongated lower jaw. The armour is interlaced with circuitry components, seemingly part of the mechanism that powers or controls his bionic enhancements; these intricate circuits extend beyond the armour, tracing across his exposed body parts like veins of light. A cracked brown thigh pad is secured with two straps on the left leg; this pad bears small triangular protruding plates that match his carapace. Finally, a large brass pauldron adorned with diamond-shaped bolts connects to the bionic wrist guard via three silver pliable tubes twining around the left arm, seemingly linking the prosthetic extremity to a power source (indicated by an octagonal, bright magenta core) within the shoulder plate.
![]() |
| Selahgorn's stylised armour. |
Action feature
In the comics, Selahgorn's bionic forearm houses a wide array of built-in tools, and his “hand” can transform into various weapon configurations. To mimic this, the figure comes with a set of interchangeable weapons: a large pirate’s copper hook that can be launched using a winch mechanism (in reality, the hook detaches from its base and stays connected by a string that normally coils around it), a trident (with slightly curved copper outer prongs, while the central prong has angular edges) that can extend thanks to an additional piece resembling his peg leg, and a large circular, three-clawed blaster that can spin and be equipped with an included translucent magenta blast effect (fictionally, the three radially arranged copper claws function as electrodes that generate a ball of plasma before firing it from the muzzle); alternatively, the blast effect can be plugged into the open “mouth” of one of Aktrodon’s cybernetic appendages.
Weapons and accessories
Aside from his many cyber-attachments, Selahgorn comes equipped with a copper-bladed hook sword featuring a distinctive “horned” silver crossguard and a brown leather-wrapped hilt, which can even fit snugly into his bionic forearm.
Additionally, the figure includes an optional diamond-studded brass gauntlet for his left arm, a detail never seen in the comics, but a welcome addition.
Finally, the package includes an alternate head. Like with Aktrodon, the only difference from the standard version is that this head features a wide-open mouth, revealing sharp white teeth lining the jaws.
Comic
Together with the action figures we get the third and final comic issue The unforeseen fall of destiny. Fai-Rha and Herrion tell Masq-Lor that they have received a long-preserved message from Cereutis, kept for over five centuries by the Multiversal Balancers. The message warned that if Tahron ever faced destruction, the Multiversal Balancers were to come to the Therioms' aid. That danger arose when Gladorr, after using a space-time portal, appeared in Cereutis and forged an alliance with the tyrant Krenodos. Under their rule, the Bogthropods conquered Cereutis’s surface, forcing the Multiversal Balancers underground and prompting a chain of events that now threaten to bring catastrophic consequences to Tahron. The heroes activate a new space-time portal to travel to Cereutis and rescue Ramedras, the Multiversal Balancers’ captured leader. After freeing him, they infiltrate the Bogthropods' palace, persuading Krenodos that Gladorr is an opportunist who will eventually betray him. Krenodos agrees to a truce and together they attempt to take Gladorr prisoner, but a group of loyal soldiers ambushes the group and a violent clash results in Masq-Lor and Krenodos being thrown from a collapsing bridge, while Fai-Rha and Herrion are captured. Masq-Lor survives by escaping through another space-time portal, returning to Tahron only to be captured by the Spektrosaurs and recruited to stop Rexodon pirates from delivering a devastating weapon to a mysterious warlord. The mysterious buyer turns out to be Krenodos, who survived by following Masq-Lor through the space-time portal but became stranded in an earlier era; Masq-Lor ultimately kills him. Returning home, Masq-Lor finds himself in an alternate timeline, in which he is presumed dead. Twenty-five years later, the spirit of Silef manipulates Fai-Rha into attacking her brother. Masq-Lor frees her from possession and destroys Silef, but the spirit’s final warning precedes a Bogthropod invasion. Two powerful soldiers leading the assault are revealed to be alternate, enslaved versions of Fai-Rha and Herrion, whose subsequent deaths trigger the resurgence of Gladorr in a new threatening form. Unable to fight, Masq-Lor sends his son Sajron into the past using a modified suit infused with the power of the Antikythron. Sajron lures Gladorr’s past self into a decisive battle, annihilating him and restoring the original timeline. Far in the future, the remnants of Gladorr inspire the eventual invention of space-time teleportation.
Final thoughts
Overall: what a cool pair of figures, and an even cooler concept! Both sculpts are impressively faithful to their comic-book designs, with standout detail work that fans will instantly appreciate. This duo is sure to be a hit with collectors, and the wide assortment of accessories adds a ton of play and display value
Rating: ☺☺☺☺☺ / 5







